For the temporary exhibition “Opposed! Agreed? Revolution. Making. History” at Junges Museum Frankfurt, we developed a digital experience in four thematic areas. Customized tablet computers act as a central tool to access physical exhibits, animations, text, images, games, and instructions which complement the exhibition. In line with the scenography by Exposition and graphics by Hausgrafik, a coherent experience tailored to a young audience was created.
The show is devided into four sections, each dealing with a differnt historical protest movement connected to the city of Frankfurt: the events of 1848 prior to the election of the German National Assembly; the revolution of November 1918 at the end of the First World War; the conflict in 1980 over the construction of the airport runway Startbahn 18 West and the Occupy camp in front of the European Central Bank in 2011.
In close collaboration with the curators, Exposition, and Hausgrafik, we developed a general media strategy, created all digital content, and were responsible for the customization and implementation of hardware. For this task, storytelling, design, and technical rollout had to smoothly go hand in hand.
The flow of visitors through the four self-contained rooms is regulated via the digital storytelling. Clear indications direct towards the individual sections chronologically.
The animated character, Ava, leads through the epochs, explains historical contexts, and invites the visitor to participate. We produced the film material from concept to realisation, covering image, sound, and content creation.
By fitting physical exhibits with NFC tags, visitors can access related media on the specific topic. When placing the tablet on the tag, background information in the form of texts or pictures appear. We also integrated sound and interactive elements like quizzes to encourage active participation. The combination of historical objects and media creates a both authentic and informative dimension.
A number of stations use the tablet in a physical framework, thereby connecting hands-on activities with digital content or utilizing the operating principle of various historical media. Our digital framework made it very cost effective to jump between different contemporary and historic media.
In the setting of a nineteenth-century photo studio, visitors can slip into the role of different characters. The tablet turns into a photographic plate once inserted into an historic large format camera. Dressed up and equipped with thematic requisites, visitors can document their visit in a black-and-white picture downloadable on finishing the exhibition parcours.
The sailors’ revolt in Kiel towards the end of the Second World War can be experienced from the perspective of a radio operator. Combined with a historic Morse key, the tablet works as a communication device for receiving and sending Morse code messages.
The scope of our work started with developing a general storytelling principle for digital content and lead up to the implementation of all hardware components.
The tablets, the central interaction tool, rely on cost-efficient standard devices combined with custom hardware. Tailored to the demands of the young audience, they are robust and easy to handle as well as versatile in their application possibilities.
For a number of interactive stations, we created exhibits connected to historical instruments or combined them with objects inspired by antique designs.
Curious about our approach? Feel free to get in touch!Max Wolf Partner +49 69 24 000 322 firstname.lastname@example.org email@example.com +49 69 24 000 322
MESO Digital Interiors GmbH
Gutleutstr. 96 . 60329 Frankfurt . Germany
Klaus Texter, Sarah Schmid, Anna Rack, Nina Dauer, Timon Skerutsch, Alex Leask, Alexander Teczar, Constantin Urban, Bettina Braun, Daniel Rese, Urs Hoffmann, Nina Kömpel, Pia Scharf, Steffen Weitz, Olga Zimmermann, Nikos Mechanezidis, Fabio Thiel, Alec Woodward Mitchel